There's a mod that fixes this. Raiding unavailable if culture doesnt allow raiding. Gurus. Seers (court chaplains) have a significant penalty to the chance to convert provinces on top of their likely-lower moral authority, and vassals cannot be demanded to convert. +40% garrison size in county of this religion. If tribal, remember that demesne counties which are still following the old faith will give less tax and levies. Raiding unavailable if culture doesn't allow raiding. Hellenic Paganism : A. Bloodthirsty Gods effects. Pagan vassals are more likely to seek independence, and gain warscore more rapidly than others in independence wars. Enatic-cognatic law is available. When I started writing this tier list I wanted to put all natures in one tier, but realised I have never really used dogmatic and proselytizing because they feel lackluster to me. It has synergy with enatic/agnatic or meritocracy, after 9 successful boosts for close family relative we get a bloodline. The only cb you'll ever need is alexanders invasion. Holy Fury Pagan Reformation Tier List & Discussion, How much of a direct gameplay advantage it gives (Power), Totem Guardians (African) - A for Power, A for Fun, Harmonious (Bon) A for Power, B for Fun, Civilized (Hellenic) A for Power, B- For Fun, Divine Marriage B- for Power, Meme for Fun, Sons of Ragnarok (Germanic) B+ for Power, B for Fun, Dawnbreakers (Zun) B+ for Power, Meme for Fun, Eternal Riders (Tengri) C- for Power, C for Fun, Invaders (Aztec) C+ for Power, B- for Fun, Defenders of Dievas (Romuva) Absolutely Useless. They are only playable in the 769 bookmark unless Ruler Designer is used. Pagan religions retain some features when reformed, regardless of the features chosen during reformation. Most pagans may raid neighboring provinces (and coastal provinces, if ships are available) for loot and prestige, even without a tribal government (which majority of the pagans are). The religion now has a formal head, who gives the faith a permanent +20% to moral authority, and who may, after the Crusades and Jihads are unlocked, call Great Holy Wars. Religious Control Mandate law is unavailable. The principal ability of defensive pagans (Romuva, Slavic, Suomenusko & African) is a tremendous boost in combat when fighting on home ground. Cannot create Warrior Lodge if it does not already exist. If you pick Unyielding with Germanic, Tengri or Aztec, you will lose their innate military bonuses (bug? Kiev in 769 is notably a start whose default ruler, Dobrava Turov, is a woman. "Defensive" pagans gain a defensive bonus to their garrisons, forcing larger invasion forces to take their home territories. Invaders are only here because they have 3 shitty doctrines that are good when they are packed in one slot. This means you may invade territory held by another faith, but still gain the defensive bonus so long as the battle takes place upon land of your faith. Eastern Orthodoxy, Miaphysite Christianity, Allows sacrifice of thralls captured in raids, Allows sacrifice of courtiers to read entrails, Once per decade interpretation of stars by religious head or court chaplain if none exists, Education improvement synergy and Meliorism improvement synergy. I find one of the most boring parts of Pagan games is that theres no other friendly or same religion nations, pagan games often end up just being your country vs the world in holy wars. All holders of holdings do not have to be Muslim for this tax to apply the top ruler being it is enghout. Each one can only occur at a certain, and different, time each year. Rulers lose prestige when at peace for too long. I think these are well balanced. Totems and Dievas have that good succesion law going for them. Penalty to moral authority (-15%) and to mission. The gavelkind succession law will remain even if you return to an unreformed pagan religion later. Great Holy War against a single disfigured child. No penalty for female rulers. Also, as tech advances, rival feudal realms can take advantage to construct better buildings for greater economic and military power. The default succession law for tribal unreformed pagans is elective gavelkind. All Offensive pagans also gain a +30% bonus to their levy sizes, making up for likely lower technology and smaller fort holdings. The African faith is followed by the peoples of sub-Saharan Africa. Penalties Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. Meritocracy with the best part of Warmongering nature? Women can take up to 3 consorts. Reformer gets a powerful artifact. Some other day I read that this isn't a bug and it's working as intendent IMO Enatic is much, much better than Agnatic, because Agnatic prevents you from matri marrying, which means any chance to get a non-crafted bloodline is over, and because there are immensely more targets for matriarchal deposition than there is for the opposite. Out of all the Succession Doctrines, Meritocracy is probably the safest. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. Only disadvantage is that AI rulers will never convert counties but you can do that yourself). Addendum: Why Venerated Ancestors (Pagan Saints) is awfully designed and implemented. Bn (Bon) is an indigenous religion of the Tibetan plateau, added in patch 2.8. Monasticism is definitely top tier, as it allows you to make any succession law work the way you want, not to mention the flat learning boost. Interfaith marriage is unavailable. Sacrificing prisoners unlocks special traits, actions, and a bloodline that grants Prestige for sacrifices as well. Proselytizing is a must pick if you have a lot of land with conversion resistant heathens, since AI rarely bothers converting them otherwise. But, aside from Germanic/Zun, they are identical, except for slightly different flavor text and Slavic "Jarilo" event. Posted January 4, 2019. Answered, CK2 (Crusader Kings II): Immortality Event ID and Guide, CK2 (Crusader Kings II): Strange Chest Item and Event Results. This severely slows down early-game conquest of the typically smaller, fractious pagan realms by expanding Abrahamics. Civilized already removes raised levies penalties to vassal opinion, and Hellenic can raid already. The devs deliberately made it so that certain societies will let you remain a member even if you are the "wrong" religion. C. Civilized/Religious Tax: The best Doctrine you can possibly pick. which is available immediately to Tribal realms with a reformed pagan religion). Btw, is there any reason NOT to take unyelding? Holy Fury Pagan Reformation Tier List & Discussion. AI looters prefer coastal counties. These three are weird. Polygamy is just negative prestige bonus if we dont have enough wives, and concubines have the same fertility rate and we can set them aside so there isnt really need to have polygamy. (Especially after mass conversions.). Unlocks Raiding if unavailable (eg Hellenic). Levy size & attack bonus from unreformed Tengri faith will be lost. Pagans tend to be powerful in early years but weaken as time passes for several reasons: There is hope, however: should the Pagan faiths become reformed, the faith's survival is almost set in stone. In fact I was really surprised they didn't do anything with Manichaeanism in HL. Ship maintenance reduced to 10%. It basically removes any fear of a succession crisis ever again, and Enatic gets the slight edge by basically giving you a free subjugation/crusade option on pretty much any leader in the game due to the rarity of female rulers in general. The other side of the coin is that peace is seen as unbecoming. If we pick it as germanic, tengri or aztec we will lose any troop bonus that we couldve inherited from unreformed religion. The only issue is there is a bug (Snow Crystal pretty much confirmed it's a bug) such that the religious head can never be venerated. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are better. Levy size bonus from unreformed Aztec faith will be lost. However, it is good when you expanded before reformation, and want to settle down and rely more on our vassals and domain rather than stats of our ruler. You have the pentarchy system, a patriarch if you are king tier or higher, no pope who steals your money, no overpowered crusades and the like etc. Tengri, worship of the Sky Father, is the religion of the Steppe and the bulk of its followers are nomads, whose lands stretch from Danube to Mongolia. However, there are always playable rulers and provinces for this particular religion in Africa. if you raid a lot + capture bonus from society + capture bonus from the military trait. Ilmen in 769 already holds Novgorod as its capital, is a decently strong start, and has the advantage of being able to flip to Russian culture once the faith is reformed, allowing the acquisition of the "Russkaya Pravda" achievement. It has synergy with Agnatic and Enatic doctries, giving us new CB for Patriarchal and Matriarchal depositions. I disagree here. For feudal pagans, reforming makes it possible to raise crown authority to any level. I have the piety, holy sites, and MA to reform, but would like advice on the "best" options for reformation. And the Indian religions. If dawnbreakers would have divine marriage paired with something else than polygamy it would be tier 1. Most of them have the same attributes as normal Doctrines, plus some features: This part will decide how the religious head of the reformed pagan religion will work: And that is all you need to know about pagan reformation in CK2. Wouldn't go saying it's amazing but instantly getting gender equality saves a ton of hassle with tech and laws. Ancestor Worship. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. If someone used it with success please advocate this nature in comments. Table View Card View Temporal gives us nice hat upon reformation, and is part of synergy dogmatic, divine marriage which does not work atm. Patron Deities. Ship maintenance reduced to 10%. B. Doctrine 1: Polygamy: To make best use of Imperial Succession, having loads of wives is good as you can pick the best heir one of them pops out. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. Basically we attack opposite gender ruler, depose him/her and force our gender law on their realm. Is it really cheesy/gamey though? So I decided to update my list after I played some Holy Fury. Independent lieges of this religion can construct, Religion is resistant to proselytizing + Stability, Fleet can navigate through major rivers, but maintenance cost remains full + Stability, Religion is resistant to proselytizing. (Hellenic religion lacks concubines), You can't declare holy wars if You have the peaceful doctrine. I used syncretism as my doctrine in my Jurchen Bon game, its nice little bonus to relations if we want multi-culti empire, with a bit of rng help we can get 2 sympathies at once (with the use of faith focus). Reformed religions lose access to subjugation wars, one of the fastest ways for pagans to expand. Zun can also be reformed like other pagan faiths. I like Buddhism because the combination of concubinage and heir-nomination means you can end up with an unbroken line of Strong Genius rulers if you play the genetics game well, but unfortunately they're lousy at expansion. Generic Paganism and Hellenism, obivously. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. While its holy sites are in locations which are easily taken, most of them lack a temple holding which means holy sites only give half of the usual Moral Authority, forcing Tengri rulers to either build temples or take control of all holy sites. Members; . Reformed offensive pagans no longer lose prestige when at peace. I may found bridge from new DLC's teaser. Low MA will hurt you bad tho unless you're in middle east. Incompatible with Harmonious, Agnatic Clans and Enatic Clans doctrines. A pagan start that allows to make a kingdom and to reform faith in the shortest time, preferably, before the first succession and loss of titles. Rulers can order subject to Take the Vows, disqualifying them from succession. CK2 Pagan Reformation - Natures The first thing you will choose is one Nature. Meritocracy does have a major downside in that you can only designate your children, making it difficult to get your genius strong nephew on the throne or skip a generation. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. your character tries to convert them personally, like carousing or something). If consorts are available and the Peaceful religion nature and Tribalist traits from Autonomous leadership outweigh the Short Reign penalty (and the player ensures that most vassals are of the player's dynasty), it makes sense to pick Divine Marriage instead of Stability, to get an even higher score from Divine marriages, in situations where inbreeding is already likely. What options do you think is best for each, norse, slavic, tengri, etc? In game terms, reformed pagans no longer face the restrictions on crown authority, succession, independence wars and conversion that other pagans do. There are no Hellenic rulers at any start date, but Hellenism can be revived in several ways: There is one special pagan faith that normally only appears in-game as the listed religion of long-dead historical figures. These doctrines are tied to the reformer's religion. Feudal rulers bordering rivers will eventually increase their fort level to the point that Germanic pagans can no longer navigate those rivers. Create an account to follow your favorite communities and start taking part in conversations. The Slavic faith is almost gone in the 1066 starting date, and the faith disappears from the world entirely by 1200. Allows building the Sacrificial Altar feature of Great Temple, Great Stone Circle, Aztec Pyramid and Stonehenge, as well as the Grand Amphitheater. Enatic Clans doctrine is extra powerful because one can easily 'breed in' several bloodlines by simply doing matrilineal marriages over a few generations. No females in the council. Women can take up to 3 consorts. Combined with not paying any penalty for raising their vassals' levies, this means offensive pagans can muster forces far beyond what their technological levels would suggest. However, its 10% bonus attack for all our troops so it is not that bad I guess, just weird. Diviner read signs before a war to try to improve troop morale. Holy sites: Novgorod (shared with Suomenusko), Kiev, Plock, Birlad, and Rugen (shared with Romuva). Can you achieve fame and fortune for your noble family, or will your names be forgotten to history? Full status of woman law is enforced. Also you can give away the title, the best way would probably be as a viceroyalty. Pont Valentr Press J to jump to the feed. Recommended Posts. Sorry for the confusion. Those who stick with the old ways are considered heretics by the reformed faith, and may be targeted by holy wars. If the last two holy sites are difficult to reach, the best way to obtain the necessary moral authority is through county conquests and raids. With the exception of the reformed Germanic religion, the faith will also immediately gain a holy order. Access to Hermetic society. Don't @ me, if you dis. The other pagan faiths have a duke-level religious leader who becomes a vassal of the reforming ruler, similar to the Orthodox religion's patriarch. Absolute cognatic succession is enforced. Bear in mind that in 1066, Novgorod is Christian, and the Rurikid dynasty which holds it has multiple potential allies from other dynasty members. What, in your opinion, is the best photograph? Rulers with Zunist holy sites in their demesne may also secretly convert to the faith. its the left over generic pagan religion that isnt used anymore since old gods actually separated it into different pagan religions #12 Well. By choosing to reform your pagan religion, you will lose all the old advantages such as attrition for enemies and subjugation wars, but gain all the bonuses of a civilized nation. While three of the faith's holy sites are in Scandinavia, the other two are in mainland Europe and often held by strong Christian rulers. Market-Socialist-National-Authoritarian-Social-Paternal-Liberal-Conservative-Radical-Centrist-Anarcho-Monarchism is the best ideology. If gender flexibility is desired, Ancestor Veneration can be chosen for Eldership succession. It's included in Children of Perun and Survivors of Ukko btw. Agnatic, stability are very safe options, but with the ship tech boost i always manage to kidnap one of "Niall of the 9 hostages" bloodline carrier, then incorporate tanistry after 2 gens into my empire. Sky Burials. However, the Tengri faith does not die out during the entire period of the game and there are always relatively strong rulers for it in the game. The reformer's courtiers at home, dynasty members, and vassals will always follow in the reformation if they are below playable tier. Alternatively, feudal kings and emperors can enact the "Full Council Authority" law and adopt feudal elective succession. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Interactive. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. But it's because I favor Unyielding nature, and those two don't work well together. Generic Tengri paganism allows for more levies. Reforming also provides access to the full set of feudal succession laws. Such penalties usually function to prevent any rival faith from taking their lands in spite of being relatively weak and of a rival faith that normally could be easily holy warred. Our domain can only grow overtime and we can develop our provinces without fear of it being lost to gavelkind. Also I would totally put Survivors of Ukko higher. AI rulers will only convert same-group provinces. All other ideologies are trash. Community Patch with Improved Genetics 2.0 and Other Mods, Pagan Ancestor and Sea King Bloodline Changes, https://ck2.paradoxwikis.com/Bloodline#Ancestor_Veneration_Bloodlines. Valve Corporation. Hellenism (Priests cannot marry and cannot inherit), Incompatible with Religious Tax and Civilized doctrines, Incompatible with Sons of Ragnarok doctrine. As I recall stability+astrology also has a synergy where you get to boost your heir at birth. This allows other pagans (especially Tengri and Germanic pagans) to fairly easily invade other pagans with conquest and subjugation casus belli. Nature: Peaceful ( you will rule a massive empire as a Roman and will mostly have Vassal Kings. Enatic-cognatic law is available. If it doesnt then Children of Perun is tier 3 really, nothing cool in it, I think it was specifically designed to sail rivers around Russia. Edit: mixed it up, retaining matrilineal lines if you ever want to go back to male rulers will be trouble, not the other way around. The other four are all in or near Afghanistan, making reformation possible. Rurik Rurikid, Petty King of Holmgarr in 867, is the historical founder of the Russian Empire. Peaceful nature is powerful if you have a huge realm . Similar story with Ancestor Veneration, but with more hassle of sucking up to the old dudes, the one disadvantage of Ancestor Veneration is that we must pick either Hierocratic or Autocephalous leadership (I think). Stability is nice, but traveling Rivers without upkeep reduction is way more expensive than walking. Pagan Religion Reformation Advice. . However, the religion's holy sites are scattered far and wide making reformation very hard. As I said, civilized isnt good for Roman emperor as he is locked into imperial elective, and lets be honest, if we are reforming hellenic religion then we are 99% roman emperor, Problem, realize that I'm a couple months late, but stability is a doctrine, not a nature, sorry, that's bugging me, "I changed my mind about divine marriage doctrine, it actually allows us to breed new bloodlines fairly easy into our dynasty.". Penalty to moral authority (-15%) and to mission. The Short Reign relations modifier is three times more severe for pagans. The Aztec holy sites have no relation to the Aztec religion, they are simply meant as well-defended targets in nations that the Aztec Empire might conquer. I was new to HF just like everyone else and I had no idea what the end result would be. In early start dates Kiev is vulnerable to Tengri nomads (it borders the Magyars), so you may find that fabricating a claim to conquer Rugen is an easier way to get your third holy site. Duke-tier religious heads common for all realms. For conquests Islam is way too OP if you're not a nomad. Fun and flavourful doctrines or flat bonuses (infidel tax and monasticism) . More posts you may like r/CrusaderKings Join 3 days ago CK2 6.4K 103 r/CrusaderKings 5 days ago PegaluxX. being able to roleplay as discount Vikings as any pagan religion can be fun, and using rivers is always an interesting mechanic. Access to monastic feudal government with Tibeto-Burman culture group. Dont worry, this is exactly why we wrote this article, to help you understand what every Nature and Doctrine means and does. There are 6 Natures you can choose from, all with their advantages and disadvantages: Peaceful Bonuses +3 Demesne limit. Certain reformation doctrines allow Open succession or Eldership as well. What set of doctrines do you think is the best either lore wise, funny, or whats just the most OP reformation type. Reformed religions gain access to holy wars, usable on any target of a different faith (including other pagans). No male in the council. Any tribal leader, whose religion is pagan unreformed, neighbouring a realm whose leader's religion is organized - e.g. They also cannot reform to Feudalism or a Merchant Republic unless they Reform or convert to a non-pagan religion. Reformer picks two doctrines. Incompatible with Sons Of Ragnarok and Invaders doctrines. Germanic pagans do not have to reform to create the Jomsvikings; instead, they must control Stettin, Wolgast, Rgen or Werle.). Even as Catholic I would land my kin (I tried to do that as Muslim and learned the hard way via decadence revolts to never do it again). By PegaluxX, January 4, 2019 in Crusader Kings 2. I enjoy and make videos of strategy games, RPGs, and more usually in the form of crazy challenge runs, character roleplaying, or other ways to spice things up. The reformed Pagan religions are usually pretty nice. Partially redundant with Children of Perun doctrine. However, the Sons of Abraham demon child event chain will create Zunist "witches", who can be married matrilineally or assigned as guardians to children with the Faith or Heritage focus. So is it bug or is it not a bug? Despite similarities between autonomous reformed paganism and Dharmic religions (followers of both has religious branch trait), the former still needs to deal with heresy (old pagan religion), while the latter has no heresies. I've had games where several centuries have gone by and literally only one or two guys have been made Venerated Ancestors and they're usually some random idiot. The religious head can decide upon death to. All trademarks are property of their respective owners in the US and other countries. The likelihood of getting a Venerated Ancestor is also somewhat dependent on what other doctrines you've taken - some combinations make getting a Venerated Ancestor extremely unlikely. That deserves recognition. This gives me some new options to consider. - can ask the leader of this realm to help convert the tribal leader's realm to the organized religion.Benefactor needs to be non-tribal, non-nomadic, non-theocracy (so you can't ask Pope for mass conversion . If you need Braunschweig to reform the Germanic faith it is best to conquer it in 769, while the Saxons still control it. Hard to Convert. Lose piety when at war against faithful.Penalty to Spymaster steal technology. Pont Valentr Press J to jump to the feed. By "exploiting mechanics" I don't mean using exploits, I meant taking mechanics to the extreme. It is not normally playable (even with Ruler Designer), but can be played using mods or by exploiting loopholes. Each pagan faith has one unique doctrine, which has features of two or more generic traits. 2019, Foreign missionaries become more effective, venerate a given ancestor, in a process similar to sainthood, https://ck2.paradoxwikis.com/index.php?title=Pagans&oldid=43605, Play It may not display this or other websites correctly. All rights reserved. I've played as African pagan a lot since HF dropped and I'd never ever take TG over AV. With Divine Marriage and Hierocratic leader as a vassal, you can repeatedly divorce and marry the same close relative, each time gaining free money or prestige, and piety. Dogmatic: See above. Also unrelenting is heavily underrated. Proselytizing: I will be honest, I never picked it. In addition, all pagan faiths can be reformed. Male pagan rulers may take up to three concubines in addition to a wife (except for Hellenic pagans who cannot have multiple spouses or concubines unless the polygamy doctrine is chosen when reforming). Germanic rulers lose their retinue size bonus and now get penalties for raised levies like other rulers. - Discussion. +40% garrison size at county of this religion. Reformed pagans no longer get a defense attrition bonus, and will incur attrition in the territory of unreformed pagans, except those who follow the old form of their own religion. Penalty to moral authority (-15%) and to mission. This is just a bonus I found by accident. You must log in or register to reply here. If that was the case, simply raising levies, toggling looter and waiting will remove the prestige penalty. Sons of Ragnarok is combination of two bad doctrines, if we dont pick it, we will still retain ability to have viking trait and coastal county conquest cb, however, we will lose river sailing and prepared invasion ability which we dont need later in game ( and AI can close rivers for us by having enough fort level in river counties). Holy sites: Balkh, Gilgit, Lhasa, Purang and Khotan. With A Crown Of Thorns, You Became My King Forever. With it, You can just forget about any problems during succession. No female temple holders. Possibility for a woman to take consorts is disallowed even if other traits should unlock it. Helps a lot when vs crusades or aztecs trying to meme on you. Aztec religion has no special mechanics, having the usual set of Offensive Pagan mechanics. Unyielding is a must for small Pagan surrounded by powerful Abrahamic realms. The version without a religious head and Great Holy War becomes a heresy and is called the "Old" version of the religion. Press question mark to learn the rest of the keyboard shortcuts. Unlocks divine marriage, allowing and encouraging incestuous marriages. Pagan territories are usually significantly technologically behind all other cultures' territories, with the exception of Germanics having a tremendous lead in shipbuilding at the start of 867, as well as receiving said bonus after some time at the 769 start. You want to conquer followers of the Cross/Crescent anyways. Suomenusko retains a sizable number of provinces throughout the game and it is very easy to put the fear of Ukko to other religions, whether you start in 769, 867 or 1066. Pagans may fight back in the name of the old gods, and even seek to eliminate the monotheists from Europe. Zunist mechanics are a hybrid of defensive/offensive pagans and organized religions. If you want internal stability, pick Hierocratic and enjoy your excommunications. 867 enatic bloodline,African religion for consorts, cosmopolitan for husbands, syncretic to remove penalties, divine marriage so you can seduce and cosort acquire bloodlines, autonomous for a floating Dynasty opinion, fertility, or another +10 religion modifier. This discussion is purely about game mechanics. Cosmopolitan: I used it once, its fun, allows us to snatch some alliances with infidel neighbours, or non-aggro pacts with infidel vassals. Christianity, Islam, Eastern religions, reformed pagan faith, etc. Ruler can spend 500 Prestige and 150 Piety to increase courtier or own attribute. I wish it was more interactive (e.g. Enatic law is enforced, open succession law is unlocked. + Bloodthirsty Gods, Seabound, Unrelenting. It just looks so good: +80% Defense and +80% morale for all units if fighting at county of this religion. Germanic faith is the faith of Scandinavian & Saxon people, worshiping deities like Odin/Wotan. Women can take up to 3 consorts. Acquiring the faith to begin with requires you to convert religions or use Ruler Designer, and its holy sites are split up between the Italia, Britannia, Spain, Francia, and Maghreb. And 150 piety to increase courtier or own attribute looter and waiting will remove the prestige.! Heathens, since AI rarely bothers converting them otherwise will eventually increase their fort level to the feed not bad! Feudal Kings and emperors can enact the `` wrong '' religion: peaceful bonuses +3 demesne limit boosts close. Must pick if you have the peaceful doctrine pagan Saints ) is an indigenous religion of the Tibetan plateau added! Rurikid, Petty King of Holmgarr in 867, is the historical of. In ' several bloodlines by simply doing matrilineal marriages over a few generations or near,. `` Full Council authority '' law and adopt feudal elective succession & Saxon people, deities. Children of Perun and Survivors of Ukko btw unlocks special traits,,. Other pagan faiths followed by the peoples of sub-Saharan Africa pagan a when..., Islam, Eastern religions, reformed pagan religion that isnt used anymore since old gods separated! Sizes, making up for likely lower technology and smaller fort holdings succession or Eldership well!, toggling looter and waiting will remove the prestige penalty attack opposite gender,. Other traits should unlock it Children of ck2 best pagan religion and Survivors of Ukko btw than walking simply doing marriages! Except for slightly different flavor text and Slavic `` Jarilo '' event, funny, or whats just the OP! Cross/Crescent anyways religion of the old faith will be lost the old faith will be honest I! Reformed Offensive pagans no longer navigate those rivers times more severe for pagans to expand 's teaser 'll... Holy order only disadvantage is that AI rulers will never convert counties but can... Available immediately to tribal realms with a crown of Thorns, you ca n't declare holy wars the cb. Also you can choose from, all pagan faiths can be reformed feudal! Their retinue size bonus from unreformed Aztec faith will be honest, I meant taking to. A certain, and Hellenic can raid already same problems as unrelenting, it gives rite passage! Open succession or Eldership as well inherited from unreformed religion be chosen for Eldership succession feudal rulers bordering will. In HL @ me, if you have a huge realm rule a empire., Eastern religions, reformed pagan faith, etc typically smaller, fractious realms! Totally put Survivors of Ukko higher favor Unyielding nature, and using rivers is always an interesting mechanic sizes making! Levies like other pagan faiths can be fun, and the faith be... & amp ; Discussion exception of the coin is that AI rulers never. At county of this religion reaching adulthood which has some flavour a certain, and gain warscore more rapidly others! That yourself ) will rule a massive empire as a viceroyalty warscore more rapidly than others in independence.... It gives rite of passage event when reaching adulthood which has some flavour paired with something else than it. From, all with their advantages and disadvantages: peaceful ( you will choose is nature! Sites are scattered far and wide making reformation very hard +30 % attack. Independence, and Rugen ( shared with Suomenusko ), you will choose is one nature African a. I meant taking mechanics to the feed roleplay as discount Vikings as pagan. Of land with conversion resistant heathens, since AI rarely bothers converting them otherwise let you remain a member if... Religions gain access to the extreme Survivors of Ukko higher construct better buildings for greater economic and power... Realms by expanding Abrahamics this allows other pagans ( especially Tengri and Germanic pagans ) and Hellenic can raid.... What every nature and doctrine means and does likely to seek independence, and may be targeted holy. I decided to update my List after I played some holy Fury pagan reformation tier List & ;... By PegaluxX, January 4, 2019 in Crusader Kings 2 take the Vows disqualifying! Can choose from, all with their advantages and disadvantages: peaceful +3... Can only grow overtime and we can develop our provinces without fear of it being lost gavelkind! Unreformed Tengri faith will give less tax and levies doing matrilineal marriages over few. Succession laws at home, dynasty members, and Rugen ( shared with Suomenusko,. We couldve inherited from unreformed Tengri faith will give less tax and ). ( bug is best to conquer it in 769, while the Saxons still control it totems Dievas. Retain some features when reformed, regardless of the Cross/Crescent anyways while the Saxons still control it Eldership.... And Hellenic can raid already are 6 Natures you can choose from, all pagan faiths some... Succession or Eldership as well to meme on you also can not reform to Feudalism or a Merchant unless. It bug or is it not a bug ensure the proper functionality of our platform all with their and... Those who stick with the exception of the Russian empire that are good when they are below playable.... All holders of holdings do not have to be Muslim for this particular religion in Africa people, worshiping like... The Saxons still control it size bonus from the world entirely by 1200 want expand. Register to reply here unlock it when reaching adulthood which has features of two more! More rapidly than others in independence wars levy sizes, making up for likely lower technology and fort! Tribal, remember that demesne counties which are still following the old faith will be lost just like else! 2.0 and other countries & # x27 ; t @ me, if want... Point that Germanic pagans can no longer navigate those rivers forces to take consorts is disallowed even if other should! Even if you want internal stability, pick Hierocratic and enjoy your excommunications more posts may... It with success please advocate this nature in comments going for them allows pagans. The fastest ways for pagans to expand then other Natures are better heathens, AI! Bonus and now get penalties for raised levies like other rulers military trait of all the succession,! Home territories in fact I was new to HF just like everyone else and I never! Either lore wise, funny, or whats just the most OP reformation type can only grow and! Mark to learn the rest of the old ways are considered heretics by reformed. Peace for too long trying to meme on you especially Tengri and pagans! Helps a lot since HF dropped and I 'd never ever take over... Surrounded by powerful Abrahamic realms morale for all our troops so it is enghout being it is normally... You 're not a nomad wrote this article, to help you understand every. Without fear of it being lost to gavelkind be as a Roman and mostly! Synergy with Agnatic and Enatic doctries, giving us new cb for Patriarchal and Matriarchal depositions, Purang and.... To construct better buildings for greater economic and military power or meritocracy, after 9 successful for. ), but if you have a lot when vs crusades or aztecs trying to meme you... All in or register to reply here capture bonus from unreformed religion religion. Society + capture bonus from the world entirely by 1200 your noble family, or whats the... Raid a lot when vs crusades or aztecs trying to meme on you there any not... Faiths can be reformed like other rulers the historical founder of the typically smaller, fractious pagan by. We can develop our provinces without fear of it being lost to gavelkind likely lower technology and fort! Only occur at a certain, and those two do n't mean using exploits, I meant taking to! Access to the Full set of Offensive pagan mechanics since AI rarely bothers converting them otherwise levies! Ways for pagans to expand then other Natures are better shared with Romuva ) a bloodline that grants prestige sacrifices. Op if you want to expand then other Natures ck2 best pagan religion better you remain a member if! For likely lower technology and smaller fort holdings reformer becomes the Fylkir a., a ducal-level secular leader similar to an Islamic Caliph proselytizing is a must for small surrounded. Subject to take the Vows, disqualifying them from succession religion of the reformed faith, and faith! Reformer becomes the Fylkir, a ducal-level secular leader similar to an pagan. Understand what every nature and doctrine means and does would n't go saying 's... Heir at birth gavelkind succession law is enforced, Open succession law is enforced, Open succession or Eldership well... When vs crusades or aztecs trying to meme on you indigenous religion the., Islam, Eastern religions, reformed pagan religion can be chosen for Eldership succession with... And we can develop our provinces without fear of it being lost to gavelkind Sea King bloodline,. Fight back in the us and other Mods, pagan Ancestor and Sea King bloodline Changes https! % ) and to mission garrisons, forcing larger invasion forces to take home! World entirely by 1200 reformation - Natures the first thing you will lose their retinue size bonus and get!, giving us new cb for Patriarchal and Matriarchal depositions devs deliberately made it that. Improve troop morale forgotten to history prestige penalty even with ruler Designer is used small pagan surrounded by Abrahamic. It with success please advocate this nature in comments # 12 well take their home territories of the Cross/Crescent.! It as Germanic, Tengri, etc heathens, since AI rarely bothers converting them otherwise limit. Unrelenting, it gives rite of passage event when reaching adulthood which has flavour! Same problems as unrelenting, it gives rite of passage event when reaching adulthood has!